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ZephR0

162 Game Reviews

58 w/ Responses

I played the latest 9DCat game first. (It was the first game by you that I found featured on main page or so, that's how I leant about your series ; otherwise I WOULD have played them in the correct order)
The beginning is so shocking =]] (you know, as I know about the 9dc and so....)

#AtEnd: OMG. I thought the correct solution was a joke... IT WAS LITERAL. OMFG.......

Muja responds:

Thank you again for your kind support!

Epic.

Muja responds:

thank you!

I shall again thank you for having this game (series) on newgrounds. I LOVE IT ALL. (The last one with the "party" was cool, you've probably already read my review there)
This review is written at "point zero" as I am confident to the blood that you did EXCELLENT.

#Edit: Finished it. All clear. 5* confirmed, yet again :)

Muja responds:

Thank you for your very nice review!

I mostly like how the game ends on a nice note even if you didn't get the correct culprit =]
Thank god to saving, anyway - I can explore all the endings in a few minutes :D

Edit: I saved the game, had a "not-true" ending, then when I refreshed the page and tried to load it... walking Margh animation (loading) ... it's been on for like 5 minutes... ;-; I'll have to play it again, on its entirety, from start...
Another bug. First time talking to the janitor... the buttons got past the bottom margin of the game screen.

#Edit. Coming back to fix the mid-stars "quite-ragey" score I left. 5* for you mister, as always. A masterpiece of a game.

Muja responds:

Thank you for your kind review, glad you had fun!

Great!

(Question for dev [SPOILER])
Just a question: do all endings imply the space program thing or in some way it can go way worse? (Lazy to play it again :p)
[End of SPOILER]

[Reply to dev reply ;) ] Yes, best ending first try :)

Muja responds:

Thanks!
To answer to your SPOILER question, ending might be worse as in Acka decides to enter the space program, too, and One-Eye could end up eaten.
Hope you got the "good" ending! :)

I might have already reviewed this a long time ago.

Your Zombie Society games are great and this makes no exception.
But there are quite too much possibilities that oblige me to play the episodes like 30 times to discover all the twists (for example , I'm curious what'll happen with the librarian kidnapped, as I managed to save him in the current playtrough). I don't really mind it though.

Muja responds:

And that's what makes interactive stories interesting, don't you think?
Thank you for your kind review!

Gosh I love how you keep tradition... with the book of evidence thing... and same music! One would expect that having the same soundtrack over and over again is bad, but in your case, not at all! Keep up the good work and the series high standarded. (not english, pardon my stench =] )

Edit: A little bug: asked for a hint that said that Poiroar is missing and I should check the others, BEFORE the scene with the ROAR happened.

Edit2: can't find the top mid clue ;-; Edit3 (SPOILER AHEAD): found it. clue: remember the mirror spin to reveal the old lady? try to check again for the interactable objects. double check!

Edit3: It's funny how I happened to arrange the deductions so that in my older playtrough I could access the "someone disguised as the frenchman" , and in the more recent one I unlocked accusing the frenchman himself. Anyway, we both know what actually happened. ;)

Muja responds:

Thank you a lot for your very nice and detailed review, glad you had fun!

"Get eaten simulator"

Those "cannibals" look like perfectly civilised and dressed people (from what I seen)

Stuck at "It's jammed" ... now I need to find something mysterious in a mysteriously large map. Not to mention that I didn't see the house with 2nd floor until 5m in the game...
Concept - great. Application - terrible... ish. (getting lost and wandering randomly...)
oh, and lots of locked stuff.
I only found the planks.
And I don't get it why I can't use the "bloody cross" to bam down those filthy knobs =]

Aethyri responds:

Thanks for the feedback! I've updated the game with an ingame map that updates with markers showing places of interest the player comes across, among other things to help with navigation. Enjoy!

Try making it a nonflat 3d game... I mean... use cuboids to make the houses... and maybe some cylinders and spheres to make trees. The old "surface that rotates towards you and is painted like a house/tree" thing... makes it old and kinda creepy. 1995 called. ;)

15 min of gameplay. (finished)

Pros: ALL of them :)) and the music ... owo
Cons: kinda too little margin on the screen. Also yellow bits spawning inside purple areas or otherwise unaccesible spaces.

Some sort of man with fellings. And an extremely NOOB artist :]
DISCLAIMER: Any opinion or cringe I have manifested pre-2022 was by the retarded send-before-you-think younger me. PM me to change reviews that have hurt your games and stuff.

Age 27, Male

IT beginner

Bucharest

Joined on 3/4/16

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